In One Piece is a short adventure puzzle game featuring a boy in the dark. Traverse through the darkness of the labyrinth with your guiding light, and reach the end!
But now in 3D using UE5! All programming and texturing are done by me. Assets will update out of demo assets when they are ready. 2D version of In One Piece is here.
A Free-To-Play narrative Match 3 game on Facebook. Features decorations, engaging story, and narrative gameplay elements to the levels. Players are given the choice to focus on advancing through levels or advancing in the story. Players could also attend the weekly challenging content that allowed them to play against other players to achieve the highest score.
Along with Match 3 Garden is also another five Match Three games. My role with all 6 games were to implement new features, level mechanics, and maintain seasonal events.
Completed during the Toronto Game Jam 2018 using Unity and Doodle Studios. A relaxing game of wonder and discovery as you explore your backyard with your camera. Take pictures of the various bugs in your backyard and show them to your parents once you completed your checklist!
My role in this project was the Artist, Animator, and Programmer.
Completed during the Global Game Jam 2018 using Unity. Four players on controllers play together at the same time. One is the alien, whose goal is to abduct the other players. The rest of the players are humans who look exactly like the wandering NPCs. Their goal is to trigger the 9 generators in the map to send a response to the alien ship and blow it up.
My role in this project was the Lead Programmer. I helped the other programmers with problems that encountered and assisted the asset team in bringing the assets into the game. I also created the wandering AI for the NPCs and the win condition for the human players.
In One Piece is a short text-based puzzle solving game where the player traverses the darkness to reach the end. In the darkness the player cannot see, but a non-playable character will assist the player by providing light and guiding them to the end. There are many different paths that the player can take and there are more than one ending the player can get. I hope you take your time in solving the puzzles. The quickest one is not always the right way.
SpIn: Space Investigation is a 3D Role-Playing Game created by Mauricio Galvez, Ryan Chang and Sandra Koo. The game was created for our Digital Media Capstone project. The video is the trailer to the game. The game is not uploaded yet.
A fully functional paint tool for the PC created with Catty Chan and Alex Ornat. It contains various tools and other functions such as; cut, copy, paste, undo, save, tabs, zoom, and ability to control brush sizes. The tool is not released for the public.
A flash file that simulates a futuristic program that previews a weapon for a player in a TRPG called Arcane Academy created by David Lee. Click on the image for the program. Click to view
A browser version of a Blackberry 9000 phone app that syncs with a database online. Unfortunately, the server supporting the program has been removed.
A Max/MSP Jitter patch that records sound inputs over a certain volume. Each time the sound input reaches a certain limit, words appear. At the end, a phrase from Alice in Wonderland is shown and the recorded sound inputs are played back. Click on the image for more info. Click to view